This was a common thing to happen in Kogama, and i think it’s just because the game cannot recognize when the block faces are oriented inside out, and then it keeps only a face in reverse sides like this.
Being honest i don’t know if this is something which is possible to be fixed somehow, and something still without must doing the complete revamp from the game modelling structure at least.
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Hiii
I thought the same thing, but earlier today I talked to INK about it and he told me to get it written here so he wouldn’t forget. Apparently he’ll get it fixed!
That’s a nice thing to hear at least, because i tought it would be harder to fix, but can be something easier as i see.
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