Server-side movement synchronization issues

Describe your computer specs and game version [Ex: Windows, v0.5.0]

Linux, v0.6.0

Describe the issue

Some times, due to packet loss, the movement can rubberband, causing severe stuttery and imprecise movement. It is very frustrating.

Steps to reproduce

Play the game as a gameplayer (not editor), move for some time and wait for a packet loss to happen