Screenshot lag spike

Everytime i try to update the thumbnail of a game i’ve published i get an insane lag spike which leads to my game freezing/crashing and the thumbnail not being updated. I am not sure if this is a bug or just a performance issue, but it used to not happen in previous versions.
My computer specs arent exactly great but i can run the game just fine, it only crashes whenever i try this.

(i had to use the Feedback category since tags were not showing up for me in Bug Tracking)

Try to record a video showing this issue, it would help a lot to confirm the existence of this

i tried but my game would crash even before i could start recording, so it might be impossible for me to prove it.

Right, maybe i can make it to prove the existence of it later.

Actually i managed to record a video on a new world.

it didn’t lead to my game crashing after taking the screenshot, though. But it still froze for a few seconds and the game would not respond. From what i realised, it seems like the settings change to maximum for a split second during the screenshot, which seems to be the reason why it crashes the game. (you can see that there are initially no clouds or stars, but then they appear for a short period of time, aswell as shadows)

I think this is enough for what you’re supposed to show, because the game crashing by itself doesn’t matter so much, that’s only a post consequence of this issue. Thank you for the recording.

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