Punches and Gloves

:oncoming_fist: Punches

My idea for punches is that they’re a thing you can do naturally without any weapon, that you can use for hitting others and breaking future destructible blocks little by little. They’ll only be usable if the creator of the map allows it when configuring their game, so that there isn’t any fighting in a parkour game, for example. Also, it’d be really cool to see the hands of our avatar throwing hands at each other

:boxing_glove: Gloves

Now, gloves work almost exactly the same way. But they’re weapons instead, that you can pick up and use in the same way as normal hands, but dealing slightly more damage and knocking back enemies every X hits. I’d recommend 3 hits. You can create a map where you can use gloves but can’t normally just punch

:jellyfish: Extras

After the game gets more complex with the mechanix, you could create certain areas where you’re not able to punch, even though the punching system is activated. This could be good for lobbies, for example