To create a map, it’s necessary to use various objects. Currently, however, there’s no easy way to select them, selection is only possible directly through the editor. This can become a major headache when making small changes on large maps.
To address this, I present an Object Explorer, which displays all objects in the scene, allowing you to select them even if they’re not currently visible.
Example:
By right-clicking on an object, you’ll have access to the same options normally available in the editor, with the addition of a “Rename” option. This lets you assign a custom name to the object, helping to keep things organized.
In the bottom-right corner, there’s a button to add a folder. This allows you to create folders to better organize your objects, and you can place objects into these folders simply by dragging and dropping them.