Mechanics - Sound Emitter

Sound design is one of the things that differentiates a good game from a great one.

The Mechanics are the most hyped feature of Blokoto since its first versions. This update will bring our actual first mechanic object: the Sound Emitter. It will have the two connector pins that you know and love, inspired by other systems that also had this type of spatial interface for game logic.

But, the pins are just cosmetic on 1.4, since there will be no buttons or ways to connect it to the sound receiver pin :P

We will be working to make this system work with custom LUA scripts as well. I don’t want to make it too constrained to a traditional AND/OR/NOT logic system, since I always found this waaay too advanced to the average user. We will stick with Signals, with emitters and listeners that can interact with the different core mechanics of the game.

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