Disagreement between client and server model collision when changing scale

Title

Going through the model

Operating System

Windows

Game Version

1.2

Where does it happen?

Editing

Description

When you place an item on your map and then resize it, you’ll encounter a collision bug where you’ll either pass through the item if it’s filled with blocks or enter it if it’s hollow inside.

Steps to Reproduce

  1. Enter your game in edit mode.
  2. Place a model from your inventory or use one already existing on the map.
  3. Use the object’s scaling tool.
  4. Put the item in test mode and try interacting with it.

Explanation: This is caused by a disagreement between the client and the server, where the model has different collisions on both environments.

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