Client side prediction bug

Describe your computer specs and game version [Ex: Windows, v0.5.0]

Describe the issue

if you go over some kind of a model that has some “complex” or detailed voxels sometimes the player can go thru it on the client side while server cant or other wise

Steps to reproduce

here i tried to go over the flowers on the ground but it might seem like im not pressing in the first few tries

think i found the core problem

its about model’s scaling,positioning,rotation might be corrupted on the server

when i do set the scale other than 1 it kind of gets corrupted

prob works fine in the when scale is 1 cause by defaults models come with that scale i guess