This post is a continuation of this bug report, in order to join everything into something straightly related.
Here are some bugs i’ve found both in bazooka and pistol:
Gun Shot Sound Effect Fading Away
Every time you shoot with the bazooka (also the pistol, but the bazooka is way more noticeable), if you keep switching the guns while is shooting, the gun sound starts to fade away, like it was getting its own sound lowered:
Pistol Reloading Bug
When you run out of your ammo, and then reloads the gun while the character dies in the void, when you respawn and then get the gun, its bullets counting is totally broken, which doesn’t get reduced until a new reload is made:
Combination of Sound Fading Away and Ammo Overlay
When the bazooka is reloaded, if you switch to pistol while the other gun is being reloaded yet, and then shoots, the bazooka ammo overlay for a bit during the pistol use, and when switched again when it just got reloaded, the bazooka gets its own sound totally faded away.
In the end of video, an extra shot can be heard, and according to another tests i already made, it can even keep shooting 4 more times straight, until you have to do the reload: