Animated textures option

In general, the possibility of creating your own custom texture is something awesome by itself, but can be even better if someway these textures has movements.

And that’s nothing too complex to be impracticable, because it’s just a texture going all around in a simple looping animation chosen.

To exemplify better some ideas to it, the textures would be like this below to choose from:

  • Blinking: The texture keeps blinking all the time, and can work good with some layer above the base color of it, with only the secondary or post pattern animated this way.
  • Circulating Block: In any direction from right to left, up to down or the totally reverse of them, composed by a secondary or above layer pattern moving through the base color.
  • Rotating: The secondary pattern layer spinning in any direction or limit the player has chosen previously for it to reach, and came back doing the same looping in any face or position from a block texture.
  • Mix of Everything: A moving texture that is mixed with the said examples above.
1 Like

This is not impossible to do but it is also very hard to implement. Maybe I can do something using shader magic with baked masks for allowing animated effects on certain layers. Right now, custom materials to layers (such as emissive and metallic) implements something that masks out the layers and apply this effect to them, but it is not in the game yet.