I made a video with all the 10 suggestions and how they should look like:
-‘‘Checkpoint-Flags’’ should be added. If you die, you will respawn at the checkpoint flag if you touched it before.
-‘‘Time-Flags’’ should be added. If you have beaten all levels in a parkour, at the end you have to touch a flag. The Flag will show your speedrun time too.
If this flag is placed in a game, you can also see your speedrun time directly while playing.
-If a block with any bounce stands vertical, like a wall or 2 walls next to each other, its currently not possible to get jump/bounced from a vertical block. This should be made possible!
-The jump/bounce from the edge and side of bounce blocks should be stronger. Since its currently not possible to jump/get bounced at the vertical side of bounce blocks, its not possible to jump well from the edge too.
-At Bounce Blocks with Low or Medium Jump Behavior, there should be too a movement, where its possible to spam the Jump Key (Spacebar) To either hop on the same wall or come up, or hop onto another wall.
-Jump/Bounce should be possible at the bottom of Bounce Behavior Blocks
-New Behavior or Blocks: Speed, Ice, Kill and Slow
Ink already promised that many of these will be available soon in Blokoto. And talking about other block behaviors, i guess it won’t take so much to add all of these, or something alike these at least.
I had to present all important things(he definitely dont promised all of these). But for me personally its very important, because hard parkours can be played or built then!
Since the game is actually on a very initial phase of development, we can imagine that many usual things seen before in Kogama are the standard to appear right here at some point in the future versions.
By the way, i think it’s very important suggesting basic features sometimes, because even Inknight can forget them for some reason, so is not something too disposable
That last thing you mentioned makes me think that there isn’t a Trello to see these things, although it doesn’t necessarily have to be public (so as not to upset IKNIGHT himself if some feature doesn’t work out in the end) I have no idea if there is one.